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AI Insights · Timothy · April 2025

Top 5 Science Games Performance on Unified Platform in Oceania, Q1 2025

Explore the performance trends of the top science games in Oceania for Q1 2025, featuring insights on downloads, revenue, and active users from Sensor Tower.

Top 5 Science Games Performance on Unified Platform in Oceania, Q1 2025

The first quarter of 2025 saw varying performance trends among the top science games in Oceania, as reported by Sensor Tower. Here's a closer look at how these games fared across downloads, revenue, and active users.

Plague Inc. from Ndemic Creations showed a gradual decline in weekly revenue, starting at approximately $1.9K and ending the quarter at $1.7K. Downloads fluctuated, peaking at 1.8K in January and settling at 1.6K by the end of March. Active users exhibited a dynamic pattern, with a peak of 5.2K in February before decreasing to 3.7K.

Cell to Singularity: Evolution by ComputerLunch experienced a steady revenue flow, reaching around $1.4K in early March before dipping to $952 by the quarter's end. Downloads remained relatively stable, hovering around 400-600 each week, while active users peaked at 2.2K in March.

Jetpack Joyride from Halfbrick Studios saw consistent weekly downloads, peaking at 2.1K in March. Revenue showed moderate fluctuations, with a high of $529 in late January. Active users decreased from over 11K at the start of the quarter to about 5.3K.

Cell Expansion Wars by mobirix had minimal activity, with revenue ranging between $29 and $278, and active users maintaining a low figure around 10.

MetaIdle : Atom Inc. from ZenGam saw modest revenue, peaking at $201 in mid-January. Downloads were sparse, with only a brief spike in late January. Active users started at 71 and remained relatively stable, ending the quarter at 101.

For further insights into these trends and more, visit Sensor Tower's comprehensive analytics platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025